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Now we'll have activa fake acting like you when we play. To look at your gem slots, simply open up the Equip inventory where your gear is worn activa click on "Jewels". Only notable things I've received from webkinz event so far have been two Puppet Theater Gloves, which appear to be a common drop from the event. If webkinz show kinzcash axe and a shield, then a portal has been honda and fury can enter the map. This includes Ymir walls, Terra walls, cheats any other artificial wall. The kinzcash that sells the shop license has 2012 Shop" above cheats name. They honda noted by 2012 flashing word "Combo" on the right side of your screen.

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The skills used in and of themselves do not matter so much as you follow a few important points. I would advise using the dread gaunts and boots, since heroic versions will have orange stats, but will lose out on the extra slot. Well now it is more that 24 hours since we finished, and the parties at KYC are in full swing - yes I would like to. Gobies, Deep Sea Gorge 1. Overall best archer for mobbing and best bossing mid-ranged funding. They lack the damage output of the other classes, but they are compensated with very high attack speed and high critical attack rate.

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For obvious reasons, the list below is inclusive, but not 2012. Swordian can use MG as a weapon. Explorers mainly deal supportive physical activa from long range. PvP gems and potions webkinz used to boost ones' stats while cheats PvP and has no effect outside of kinzcash. Make sure you have enough honda.

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There is also a consequence when a player leaves the guild. They have a three-day penalty in which no guild can invite that player for the next 72 hours. Guild master can plant guild crop in a guild and crop can be harvested in 14 days without crop accelerator.

Vice-master and master can then harvest the crop with their guild mates and enjoy a luxurious reward, which is the guild secret room. Guild item such as guild costumes, accessories, foods, and weapons can also be purchased inside the guild room. During closed-beta testing, Jiendia had four major cities: Belos, Elias, Yong Gyoung, and Aoich.

Elfa, Ves, Atlantis, Lilliput, and Midgard have been added in the official release. Although there aren't many cities added after, the game did release a lot of places with waypoints. They aren't necessarily cities but places where it would be convenient to save.

With the new waypoint system, players can save in almost any map excluding the ones that require a player to be over to enter. When created, all characters start in the town of Belos, a small town that introduces game basics to newcomers. Elias is the main city in LaTale, as it holds much of the game features such as the arena, guild hall access, and beauty shop. It is the place where most players set their shop. There are various explore-able areas in between the cities.

These areas hold monsters, which are essential to finishing quests and gaining experience. The grinding instance dungeons, however, have mostly moved to one place. In each city resides an NPC named Shalo. By talking to him, you can move to the "Link Between Time" which contains most dungeons. Keep in mind, the Infinity update made the map available to any player that walks in; it is no longer a private instance dungeon, or even a dungeon at all. Pets are also included in La Tale. They serve the purpose of assisting their owners while out in the field.

Pets have three forms: Egg, Baby, and Adult. They evolve as they gain experience, which is obtained through killing monsters while having the pet equipped first. The other five sub pets will not gain experience. Pets gain more skills as they evolve. However, they do not level automatically. In majority of the cities, there is an NPC named Sero that sells level up supplements for pets only. Pets also have stats, which are obtained through the enchantment of the pet.

Enchanting is done by using enchanting jewels, which are bought from pet shops. Once the pet has been enchanted, their stats are added onto the player stats, giving the player an increase in whichever stat jewel was used. Note that it must be the lead pet. In other words, the pet must be shown following your character on the screen.

They have a limited lives usually lasting for only 60 days. However, they can be revived by using revival herbs, which are purchased from the cash shop. When using the charger, the pet is only revived to a day time limit. They can be repetitively used one after another, though that isn't recommended. The only exception to this rule are Ugly Eggs, which last for only 15 days, but may be revived from an in-game version of the revival herb for , Ely. Ugly eggs honestly serve no purpose unless you want to level it to 20 to trade it in for a 24k Golden Egg through the NPC Sero.

Not all pets are from Fashion Shop. A lot of them come from La Deck, a darting system that consists of targets. More often than not, pets are the 1st place prize. Another way to obtain a pet is from the boxes that this game releases in Fashion Shop that are gotten through the means of spending Astros. A player can use up to six pets at once for buffing. Keep in mind that not all pet buffs stack with each other.

By checking the LaTale Forums or simply asking other players, you can find out what pets are best to stack for the best damage output. Also, some pets have two skills that are gained upon leveling the pet to One may stack with another pet's skill, but the other one might not. To make sure none of them overlap, check the buff bar on the top to see if one pet skill disappears when another is used.

One hour long pet buffs were inputted into the game instead of having them last 15 minutes like before. Furthermore, changing channels or logging off no longer wipes your buffs. This is efficient when doing dungeons that consistently make you go in and out such as Coliseum.

Pets were not introduced in closed-beta or open-beta testing. During official release, two pets Naughty Dino and Fairy Dino were introduced during "Pet Preview Quest", a 2-week event that allowed users to try Pets for a brief time.

PvP is a key feature to the LaTale in-game community. Players may enter an "official" or "unofficial" PvP. There are free-for-all PvPs and team PvPs.

Most players do single 2-player PvPs. Any level player may enter a PvP. To compensate for the potential difference of level so that the game may be a reasonable competition, the game will boost the stats of a player according to the lowness of their level. For example, if a level 20 Warrior fights a level Blade Master, the Warrior will receive a greater stat increase than the Blade Master. However, this is not very effective in leveling the playing field considering that the Blader will have better stats, better armor, better weapons, and better skills.

Luckily, all promoted classes of equal level are roughly equal in terms of innate advantage at a given level. Honor is the sum of all PvP points earned. One key thing about the PvP system is that "Normal Battles" last five minutes but do not give any points at all. Quick Battle, on the other hand, ends after the player is killed once; this is the one that gives points. There are more options than 2-Player Free For All. PvPing allows up to a 8 player match of Free For All in which all the players are on their own without a team mate backing them up.

Once a member has fallen, the next in line will take over and fight the person on the opposing team. This goes on until all 3 players have been defeated. After every defeat, the winner will gain a little bit of HP back.

Party Battle allows any amount of players to enter with the max of four on each team unlike 3 on 3. Like Quick Battle, once the player dies, they can only spectate through different perspectives of other players by pressing the arrow key.

They are unable to revive once their HP bar hits 0. However, there are PvP stat books that require a certain ranking to use and it increases your stats inside and outside PvP. Getting all the skills require an immense amount of time, so this should only be a priority when one has reach end game.

PvP gems and potions are used to boost ones' stats while in PvP and has no effect outside of it. Those are all PvP exclusive items and only work when a player is in a match. There are other items that can be gained from the box, but most are not important. Don't attempt to upgrade the piece without being the right rank, as you won't be able to wear it. By pressing the stat window and going to the General tab, it shows your ranking, honor points, and points.

Anyone can get this gear; it can be purchased with Ely instead of points. Players may save their location at waypoints called Stones of Iris in the field and Returning Stones in cities. When the player uses a Stone of Iris Fragment, the player is transported to their last saved waypoint. When the player dies, they also have the choice of returning to their last saved waypoint. They can also use warp capsules to move around La Tale.

There was a new feature added that allows a player to save in any map with a few exceptions. To use this feature, open up the waypoint menu and go to "My Point". Click on one of the boxes and press Save Location at the spot you wish to save at. One thing that cannot be done though, is warping to that spot when your character dies. Personal Shops in La Tale were made to assist players in selling and purchasing items from other players.

It is also required for the player to purchase a shop license in order to open their personal shop. There is no tax, as economy is entirely user-run. One can be purchased through an NPC that sells consumables.

To know which NPC sells what, they are labeled accordingly. The one that sells the shop license has "Tool Shop" above their name. This costs , Ely and lets the player set up a shop for an entire day only in a city and can place 16 items in it. An alternative way is by getting a license through Fashion Shop. They last longer than the ones purchased with Ely. Also, Fashion Shop has the exclusive Proxy Shop which allows the player to set up a shop without staying in the same spot.

Their character can be in another place and the shop will still be up and running. The advantage of this shop is that the player can be doing something else in a different part of the game rather than sitting in a town waiting for items to be sold. Not only that, but a player can set up a proxy and a normal shop at the same time.

A Mailing System was also introduced to La Tale. The mailing system is a method of communication and is operated by an NPC known as the Postman. Postman is located in almost every major town and is red both in person and on the mini map.

The system allows quick messaging between players, whether online or offline. Also, the system gives the option of attaching up to 14 items and Ely to the message. This is a great method of giving gifts to other players without the hassle of trading. It costs 50 Ely to mail something and the recipient receives mail instantly.

When a mail is sent, the recipient is notified with a message in the chat box saying "You have mail. Check your Mailbox with the Postman. When it is full, the player cannot receive any more mails until it is cleared. Now, the mail box allows you to receive all items from the same page and the same goes for deleting. It is much easier than selecting mail one by one. A Marriage System was implemented into LaTale. If both partners log in at the same time consecutively, they can get married within five days.

To couple someone, press J or Menu and then Couple. Type the desired name into the Character Name field and wait for them to accept. Love Points can be gained when killing monsters whilst in the same party as your partner. For this to work, you two have to be in the same channel, not necessarily the same map. When the skills are used, the Current Love Points also go down.

The Maximum Love Points shows the amount you two have gained throughout the partnership. To check what stats you gain, open up the couple menu and hover over "Relationship". A Coliseum was introduced to the game and is located in Belos, where players will be able to kill waves of different monsters. Players will be provided with 5 Iron Wills upon entering the underground tunnel of Coliseum. Players will be fighting waves of monsters in Coliseum, ending with a final boss which is a wolf; the wolf's name varies on each difficulty It is mainly known as Geral.

Players no longer need a party to enter dungeons such as these, but it is more efficient running in a party rather than solo, especially for newer players. There is also a new type of Sky Coliseum which was brought into the game with the Infinity update. This is a dungeon for level players and higher. There are four stages and you have to meet the level requirement to enter each one. The first stage is level , second stage is , third is , fourth is It is not recommended to solo this dungeon by yourself, as it is hard for even strong players to clear everything fast.

In the Sky Coliseum, it drops gear that cannot be leveled down. The materials needed to upgrade the armor requires one to decompose the Coliseum armor pieces a player has come across whilst killing monsters.

Another way to access the upgrade stones are through quests that are given outside of the Sky Coliseum, next to the entrance of the actual dungeon. An Auction System was introduced and it allows players to put up items for sell and allow other players to bid for the item. This allows a player to leave it inside the Auction House and wait for the item to be sold or bid on. However, there is a sale tax in Auction as opposed to setting up a shop in town.

For the search bar in Auction, the item won't pop up unless you type the word in exactly. Not only that, but it will only search the item if you put the first word. For example, putting the second word in the item's name will make the words "The item you have searched for cannot be found" appear on your chat box. The Monster Index was added into the game at a later date. Most monsters in this game drop a card when slayed. When it drops, the item will appear in your consume inventory as a card with a question mark.

When used, it will either succeed or fail. Low level monsters have a lower chance of succeeding, but has a higher drop rate; higher leveled monsters are the exact opposite. Upon success, the card will give bonus stats that apply to your character as a passive. There are exceptions to which places have cards and which do not. To make sure you are hunting in the right place, press Menu and open the Monster Index. This shows all of the cards that can be obtained in game and it is separated by levels.

The Item Codex is basically the same as Monster Index. Except in this system, the monsters will drop miscellaneous items that you can "codex" through the NPC Ignate in Elias City. Usually, these have a lower success rate than cards but they drop more often.

It has the similar idea as the Index because it also gives supporting stats that will follow your character throughout the game. However, some items cannot simply be found when killing mobs. A lot of them require crafting, fishing, and leveling up pets. Both of these systems give a tremendous amount of stats as you slowly build up the amount of cards and codex you have. Jewels are gems that can be equipped to your character as an extra stat boost.

This is one of the most important aspects of the game besides gear. To look at your gem slots, simply open up the Equip inventory where your gear is worn and click on "Jewels". Here, you will find thirteen slots. Then, on the last row, consists of blue gems that boosts the stats of magic classes. The only enchant that is specific to the Bard class line is the Heal Critical Rate, in which increases the critical chance of healing more.

Can RM only use daggers? Dwarves, giants, vampires, mechas, steampunk, fantasy With 6 races split between 2 alignments, 8 primary class trees and 24 sub-branches of those classes, players won't be lacking in the ability to differentiate themselves from others. Will you join with the Kingdom of Isenhorst's humans, dwarves, and vampires, or the Union of Erlandir's humans, kosh, and brutes? Different Alignment, Different Class Options: Just because humans are on both sides of the war doesn't mean they are identical.

With the influence of their local region, each race has expanded in different directions with magic and technology to offer completely different class trees to choose from. There is more than one way to the level 60 cap in Dark Gold Online. Depending on which assignments you accept, you may end up taking a very different approach to the final destination each time you start a new character. Specialize as a Mechanical Knight and choose from one of three style of Mechs to wreck your opponent's day.

Customize your mech to build a unique style all to your own. Have you mastered the elements of fire and air? Why not combine them to unlock even more powerful combinations.

Players will be able to craft their own spells through combining basic spells. Bowser, King of the Koopas! Resemblance is uncanny, no?

What a way to start Season 4! Kappa are sneaky, clever bastards, and Kuzenbo is no exception. He lurks, and waits, and as people sink just a bit into his waters, he drags them down. Kuzenbo is truly the king, so much that he led thousands of his kappa to Japan to feed on the peasants, smashing their armies, raiding villages. Powerful, crafty, but somehow still a bit stupid, Kuzenbo is an interesting creature, definitely one worthy of joining the Battleground of the Gods. His victory dance… The little Nene do the Nene, and so does Kuzenbo.

Then he changes it up! He does… The Soulja Boy. The best thing about him? A knock up, stun, flip back, a drag, something! You can use it without one sure, but you have to put a bit more work into it.

Honestly, I have a feeling he could be a jungler, using his charge and the Nene helper to get work in. That way, we can have a ridiculous support, and Kuzenbo can pull a Randy Orton, and come out of nowhere! Kuzenbo will be polarizing, I think.

Some people are going to take to him like a fish to water, love it, and just dive right in. How many times will I reference turtles, fish, water, and make bad puns? Probably a few more. Taking damage makes him more durable, and he reflects some of that damage with the right build, his Thorns aura aside [2].

It caps at 10 stacks, which is a pretty decent amount of tankiness all around. However, each time he gets a stack, that cooldown resets, so you can keep it going with the right amount of damage. Kuzenbo throws down a spiked shell, which hides one of his NeNe Kappa.

But if it hits a God, it will spring to life and start fighting them! If it misses the other Gods, he still rises, and shuffles to the closest thing to do battle with them. It also stacks with other damage reflections. Only the first God gets pushed though. Colliding with a wall will also cause damage to that God. This includes Ymir walls, Terra walls, or any other artificial wall. Find one that can be a jungler. He can be knocked up by Jing Wei, thrown, or otherwise disrupted.

Retreating into his shell, Kuzenbo spins, splashing deadly watery currents around him. Each hit after the first is cut in half, and runs the very serious risk of your teammates hating you because you swatted them away from a game-winning kill. You build Breastplate of Valor, Void Stone as your only protective items. The damage output and lifesteal though? Plus side, you do get a lot of Health.

Just not as many protections as I tend to build. But this is Season 4! Spectral Armor has an interesting ability, but the once per 90 seconds is a little deflating. However, if you leap into the back line, everyone on the enemy team that hits you is feared for 1 second, takes a ton of damage thanks to Thorns stuff? Sure it has no health, but you can build another item for it.

They still work just fine now. But keep an eye on the new items. Maybe build one or two if the situation demands. Mystical Mail is another great choice. Kuzenbo has too many choices for gear! You can really build him in quite a few ways, but I think that damage [slight tankiness] or unstoppable beef machine are the best options. Thankfully, there are tons of protective items, so build for the situation! Overall, I really enjoy Kuzenbo.

You have to consider his push and knock away when building your team comp though. Pair him with people that do lots of damage, but also might be lacking a little CC. But he can be abused, and you can see him activating both Thorns [Relic and Ability], and if you catch it in time, can back off, let them wear off, and then pound him into the ground while his long cooldowns refresh.

One of my favorites though? Bloodlines Series, Richelle Mead - Rated: Pet Detective Ace Ventura: The Legend of Ron Burgundy Are We There Yet? International Man of Mystery Austin Powers: Stories from the Heart Book of Shadows: Prince Caspian The Chronicles of Narnia: European Gigolo Deuce Bigalow: Dolittle 2 Doctor Zhivago Dodgeball: The Way of the Samurai Ghost in the Shell 2: Part II Godfather, The: The Golden Army Hellraiser Hellbound: Hell on Earth Hellraiser: The Meltdown Ice Age: Volume 1 Kill Bill: Enter the Fist [edit]L L.

The Cradle of Life L. Beyond Thunderdome Madagascar film Madagascar: Escape 2 Africa Madea: Smith Goes to Washington Mrs. Miniver Mulan Mulholland Dr. At World's End Pirates of the Caribbean: Dead Man's Chest Pirates of the Caribbean: The Legend of Prince Rama Rambo: Men in Tights Robin Hood: First Contact Star Trek: Return of the Jedi Star Wars: Judgment Day Terminator 3: Revenge of the Fallen Transformers: Breaking Dawn The Twilight Saga: Eclipse The Twilight Saga: Gideon Tuba Warrior VeggieTales: Moe and the Big Exit VeggieTales: First Class film X-men: Band Camp American Pie: City Of Angels Crow, The: The Revenge Jason T.

Lucky Monster's Ball Mr. Parker and the Vicious Circle Ms. Elmo's Fire film Stepmom film Step Up 2: Back to Perfection Tremors 4: Lessons from the Sock Drawer VeggieTales: What the Bleep Do We Know!?

What Planet Are You From? Now i dunno if i want to be a Ruin Walker or a Duelist: Keep in mind, this RW is doing amazingly sub par damage. Now i have to choose RM or WS! Bow is not extinct o. Lol people says bows are better since I still went dagger always daggers Maryam Touray: La TaleLua error in Module: Wikidata at line Lua error in Module: Distributor s Lua error in Module: Director s Lua error in Module: Can be purchased in Apulune Heroic: Drops from mobs on top level of Maitreyan Dungeon, drops in Cloron level 1 Dread: Drops from the dragon form of the Freezing Mirage boss.

Mithril Armor Level 46 Regular: Mithril Helm Level 44 Regular: From a level 43 quest in the Huig Stronghold on map 3. You have to trade 30 pint cores for it.

They drop from most map 3 mobs. Note that this is NOT a legend helm. Is only available from AP offers. Adamas Gauntlets Level 50 Regular: Drops from mobs in Cave of Stigma Legend: Adamas Boots Level 51 Regular: Adamas Pants Level 52 Regular: Drops from the Cryptic Throne bosses. Adamas Armor Level 53 Regular: Adamas Helm Level 50 Regular: From a level 50 quest in Apulune near the docks to the east.

You have to trade 3 lvl 3 endure lapises and 15 Dark Mage Stones for it. Lvl 3 endure lapises can be found from PVP mobs, such as the skeletons south of the castle. Daynorth Gauntlets Level 55 Regular: Daynorth Boots Level 56 Regular: Daynorth Pants Level 57 Regular: Drops from the Scorpion bosses of Deep Desert. The Scorpion bosses are considerably harder then the Troll bosses needed for the top, which means Legend and Dread Daynorth Pants are expensive and rare.

Daynorth Armor Level 58 Regular: Drops from the Troll bosses of Stable Erde. Vallum armour is available only in 6slot variety. It can be used by HMs and UMs. Vallum Gauntlets Level 60 6-slotted: Available from a L60 quest on map 5. Random drop on map 5. Vallum Boots Level 61 6-slotted: Available from a L64 quest on map 5. Not L61 6-slotted orange stats: Vallum Pants Level 62 6-slotted: Available from a L63 quest on map 5.

Vallum Top Level 63 6-slotted: Available from a L65 quest on map 5. Justia armour is available only in 6slot variety. It comes with orange stats. Level 16 NM Cape: Old AP promo item that is no longer available, and is thus very expensive. Level 31 NM Cape: Can be purchased in Apulune for 30M gold price? One of each stat available.

Level 33 HM Cape: Cape of the Nemesis. Adds 11 str and 11 rec. Level 48 HM Cape: Cape of the Revenge. Adds 16 str and 16 rec.

Level 54 HM Cape: Cape of the Vengeance. Adds 18 str and 18 rec. At the moment that includes left to right, top to bottom:. You will be in this map from level 1 to around level 20, after which you can safely handle map 2 mobs and can enter map 2 through the portal in the southwest. Keolloseu is the main city and contains gates that will take you to other maps. As a fighter you will start the game in the town of Beika, in the northwest. In this map, though you can complete all the quests, the quests that give gear and items for a fighter will be located mostly on the west side of the map.

Cornwell Ruin, at the far west, is a good leveling place for around level , depending on mode. The Cloron dungeon in the southeast is a awesome leveling place for when you are around level You will need to spend a significant time on map 2 before you go there, otherwise you will just die.

At the bottom level is the Cloron Troll and Cloron Dragon, bosses that drop high level items. Also located on this map is the first PvP zone, for levels Roughly speaking, mob difficulty increases as you go further south. Willieoseu Map 2 If you entered the southwest portal from map 1, you will appear at the farm in the northeast on this map. Arktuis Vill is the main city here, with Silveran down south being a close second. You should remain in the upper half of this map from around level 20 to around level 30, when you can start moving south.

As a general rule, mob difficulty increases in a spiral on this map, the easiest mobs being in the northeast, then becoming harder as you venture towards the northwest, with the hardest mobs being in the centre in Maitreyan.

Perhaps one of the more important parts of this map is the first Epic Quest, which will give you a powerful level 25 weapons for free see the weapon section for details. If you use dual weapons instead, you might want to ensure you take another special quest located just above the lighthouse at the west middle of the map at level Around lvl35 you can either enter map 3 through the portal in the southwest or head to Maitreyan.

Again beware, Maitreyan is very difficult, especially solo. Maitreyan is home to the famous legend-armor-dropping boss, Ankylul, and his minions.

Adellia Map 3 If you came from the portal in map 2 you will appear in the far North middle of the map. The main town to the south is Huigronn, and it has portals to numerous places, including Skulleron Pandorashys.

If you are around level 35 you should head west to the beach, goblins and sealakels are good mobs for you for almost another levels which should unlock the next mode for you if you are NM or HM. This map can keep you busy all the way to level 50, Aquilus Tor in the south being the hardest place. If you are interested in leveling your toon further, Pandorashys is a good choice, as is the Jungle and Desert Maps in Karis see following maps.

The Cave of Stigma in the far northwest is a high level dungeon that has bosses who drop level 5 stat lapises. However, it is the best spot in the game for farming L5 lapis, so is almost always crowded out. Once you reach L58 or so, you can see if you can find space in there though.

It can be reached through a gatekeeper in Huigronn. The mobs here can easily keep you busy to level 58, but compared to the jungle or desert maps they give low exp. On another note Pando is the home of the famed Lapis Quests. Three times from levels you can complete a quest for the reward of a random level 4 or 5 stat lapis, or even a level 6 effect lapis as far as anyone can tell it is random.

Pando is the last high-level place without the added danger of PvP and Fury toons involved. It can be reached from the portal near the middle of Keolloseu. There are several quests here but beware of the opposing faction if you intend to complete them.

There is a single alter to fight over. This zone includes the dungeon of Pharos, an excellent place to level during these levels. Not only is the dungeon Fury free, unlike most leveling places in PvP zones, but it also gives nice exp and the boss of the dungeon, Pharos, drops some nice PvP weapons see the weapons section earlier in this guide for more info.

Beware obviously going through the PvP zone to reach the dungeon — even though you are still in the lightside base, furies occassionally stray there. There is one alter here to fight over. Level 3 and I think L2? At the bottom of D2 is Kimuraku — a boss who drops L1 elemental lapis. Sky City is a portal in the middle of the map, above the huge tree. The Jungle dinosaurs, crocodiles, and turtles can drop Strength, Wise, and Intelligence dual lapises.

These will be green at levels The troll mobs can drop level 56 noble, dread, or legend boots. The troll mobs will be green at levels The two troll bosses, one in the middle of the water circle to the north and one in the middle peninsula further north, can drop level 58 noble, dread, or legend tops very rarely. These bosses will be green at level The portal for Oblivion Island is also located at the northern part of this map.

It can be accessed only by a raid party of 18 people or more, and only at certain times. In the centre of the map is a portal to Caelum Sacra, an instanced dungeon that can only be entered with a party. The angel just outside will give you a quest to get a L55 elemental weapon, which is worth getting. The scorpion boss, in the far south, can drop level 58 noble, dread, or legend pants very rarely.

He is very strong, and I would advise not trying to attack him until levels 59 or Deep Desert 2 When you enter from DD1, you will appear in the centre far-east. Here reside some small scorpion and caterpillar mobs, along with zombies, plants, and some mini-bosses over near the temple to the west. I would advise not trying to grind here until around level These mobs drop the fairly useless and inexpensive accessory lapis, so some people may prefer the Jungle or Deep Desert 1 for the better drops.

The screenshot is slightly out of date and the entry portal has been moved since then. Just as dungeon mobs and monsters in Pando are much harder than normal mobs, mobs in map 5 are -significantly- harder than any previous mobs you will have encountered. You cannot effectively solo here, and it is -highly- recommended to use a cont if you are UM even if you have never felt the need before.

After that progress to Kobolts or possibly the Black Vine area they have lots of ranged mobs there though…. Despite this being a lightside map, it is possible for Furies to take relics in Kanos Illium and then invade.

There should be two small flags added to your HUD. If these show an axe and a shield, then a portal has been opened and fury can enter the map. Even if the portals are closed though, it is possible for fury to still be in the map, so beware. The entrance portal is in the southeast. It is split into 4 quarters, each containing a different element. Clockwise from the top, the elements are earth, water, wind and fire. If the northwest and centre portals are both taken, a second portal will open in your base in the southeast, allowing alliance into the fury Map 5.

Apulune This is the shopping district of Shaiya. Dragging items into the shop and setting a price for them will let other players buy stuff from you. Towards the south east, there is a gatekeeper near to the bank teller and the gold bar merchant which will allow you to teleport to the Bootleggery area or some similar name. This is an area for both fury and alliance, but you are unable to PvP here.

Some very important things are needed for a fighter AOE. I prefer the Dual Swords and 2hnded sword combination. Other combinations will certainly work though, choose what is fun for you.

I do recommend having duals in your combination though, and I will cover why later on. Second you will need your AOE skills, which fighters will have many of as time goes on. I will soon be posting screenshots of what my skill bar looks. The skills used in and of themselves do not matter so much as you follow a few important points. First debuff the mob. This is essential simply because you are being hammered on by many mob and not just a single mob or two like the standard. Next would be any damage over time skills, ie Pollution Zone.

Both of these skills are 1 handed skills so that is my start weapon. Skill bar number 3 is my dual swords, making a very quick switch.

At this point your choices are to run If your health is getting low and the mob still has fair health or to add a 3rd stage to the AOE. I have recently added the 6th slot on my skill bar with a Legend Angervadil and 7th would be Wild Wild Dance.

At that point I pot if need be, swap my duals back on and run till Windspins are recharged which will most always finish the mob netting 10 to 15 kills in the time it takes to kill 3 solo. Rest up and reset your weapons to their proper places ready for the next bunch. Select a single mob in your bunch. This one mob should be among the strongest you are gathering. If you do not select one mob, the Wind Spins will not work, nor will Wild Wild Dance as they both require mob to be selected as attacked.

If your selected mob dies before other mob, reselect a mob, it is essential to always have one selected or you may be clicking an attack while 10 mob hammer at you with nothing coming back at them. Be sure you have your start weapon equipped. If you have duals you will miss some very important attacks and it may throw the entire pull to pieces, bringing you a painful death.

This is much quicker damage taking then most grinds will be. If you do not have pots get pots. You can sit and still get much more experience then the standard grind. Test your mob to see how the damage they take goes. The opposite is also true. Even having mob that dies at the end of one run of AOE is almost too low. You will out grind the spawn and not be AOEing to potential. Fastest experience I have found left all mob dead after 1 full round of AOE and 2 more windspins to finish them off.

On both points I think those people are wrong. Including cost in nos I still have brought back profit from my grind. In all levels all the way from 37 the lvl I started solo AOE to lvl47 I made a lvl before my nos ran out, and made more gold then the Nos cost me just by selling everything to NPC when my inventory was full.

These are your second and third weapons and losing an uber lapised or epic weapon hurts. Beware of the stragglers. Even the most well dexed fighters miss.

From time to time you will have a single mob or two near dead or even only half dead. Be on the lookout for these mob and strike them down fast.

This is why I use duals, my Legend Driitz not only carry more attack power then any of the other weapons I use, but they have attack speed the other weapons cannot match. Normal mob are usually too spare to truly AOE many mob at once without too much running. Dungeon mob have better drops, more experience and are usually close enough together to allow a constant grind and optimal lvling.

I have always played up the high dexed fighter and this is true even more so in UM. My normal mode was a solid 2str 3dex fighter to lvl 50 with zero issues.

My HM was a 4str 3dex and again more unbeatable against like lvls of all classes with the exception of one VERY high dex Ranger who I beat once and pwned me every other time. Lapis was heavy to rec and str. After lvl45 I start adding points more randomly. Alil more str this lvl, alil more dex on this one.

Basically whatever I felt would add more to my grind. Build however you would like, but you NEED to be able to hit consistently and get missed consistently High dex as well as be able to take a beating Good rec.

Str, while essential is not completely nessisary. If more comes to me I will add it and edit it. Also feel free to add more points and I will edit my post as needed.

Did a lot of human Toriel sketches today, this was the only one I felt like cleaning up a bit. Veils are still fresh right? The rest of the outfit is more or less the same. The year-old husband of Queen Elizabeth was taken in for treatment last week. This has been a great experience. I write this at the dock at Kaneohe Yacht Club. Rene picked me up and took me to the Wilsons for Breakfast and that long awaited shower. We all got along in a 39 foot boat, sharing bunks, working to a rigid watch system, eating, drinking, sailing for 2 whole weeks.

No-one lost their temper! No-one publicly criticized another, no-one refused to help another or take their turn - it was truly a great experience. Will I do this again? Well now it is more that 24 hours since we finished, and the parties at KYC are in full swing - yes I would like to.

I feel more confident about my abilities to handle sailing problems in difficult conditions - so yes. Would I sail with this crew? I can't believe how we all got along. Would I sail on Hooligan? She is a fine boat - well behaved and comfortable. Well equipped and a joy to sail. So I look forward to another Pacific Cup race. Signing off Ian one of the Hooligans. This is similar to a "Let's play" thread but not really on the same vein, so i thought it would be ok to open it up here by now Either way, the idea is this: Sharing the same account.

Those who want to play but dont want to download and instal the client, can help making decesions via screenshots and talking in this Thread. The goal Is to reach Endgame. Endgame will be defined by that point where a character can acess all areas of the game and survive for at least 5 whole minutes in those places. Everybody will play with the same account, and that's where communication kicks in big time.

People will be able to Schedule thei game sessions. So, if today i can play and nobody has reserved today, i come here post when i'll most likely be playing dont have to be exact So, of course, it's expected no "assholish" behavior like "stealing" the account since multiple users will own the password or selling gear without talking to people here first.

The evolution of our avatar will also be picked as a group decision But if the majority wants to make a tank, you dont go around making a Quickcaster The same applies to Buying and selling itens and skills. Other than that, you can do whatever you like. Do quests, mob hunt, raid, whatever.. The only point in common for all players are these: The very first thing you must do is pick a game.

I strongly suggest you pick a game you never played before. We go blind and we go bold into it. So i'll post some suggestions, and you guys vote or suggest other games that you never played before.

As soon as we have our game picked, you all can download the client, and I'll make the account, passing it to all players via PM. Because this is actually official Art for the game http: You can check gameplay videos by simply typing "Gameplay" and the game name on Youtube as soon as we pick the game, we can start downloading and talking about what character we will make.

I'd like to take a ganter at this. I'm getting tired of all my old games. Though, Bells, we would have to make sure everyone can run the game, so post sys requirements maybe?

But but but account sharing? Isn't it against the rules? Atlantica Online seems nice, too. The most demanding of all of these is Atlantica Online, so, if you can handle it, you can handle them all http: There are so few It's the best way i can think of. Let's say you have time to play on Fridays, during the afternoon, so you come here and you book that time slot for you.

Now, all the players know you will be logged on during that timeframe. If you're not going to use that timeframe, just post here and cancel it. It's most likely that we will have a very small number of people actually sharing the account, so it shouldnt be complicated at all I for one, am more likely to play these after midnight between monday to thursday, so, if i were to play today i would just post here saying "I'll be logged today from 1am to about 3am" and there you go Solves a LOT of unnecessary confusion, especially if two people would be playing back-to-back.

We could make a big ol' scheduler thing. Heck, we'd probably need someone just to manage the whole thing, but count me in Im guessing we would end up with probably 6 people playing the game and about 4 more just pitching in here in the thread, and that is in a high success scenario I still need more votes on which game to take, though Still manageable if that's what the crowd wants My cpu can run it, and it looks pretty for me.

I keep forgetting that the laptop I will be running this on can run Far Cry 2 almost. I worry about the processor though. It's only a 2 gig single core. Well, that's good enough for me! You can gt it here http: So, without further delays i Present: Get 8 Mercenaries in your party 3- Join the Man: Create a guild and control a town 5 - Royal Blood: Become a King 6 - Crafty McCraftson: Promote one of your mercenaries from the lowest to the highest ranking 8 - Collect them all!!

Become an Apprentice 10 - Join me luke Become the master of an Apprentice More Achievements can be created by anyone playing in game or via forum and more will be unlocked later on. The player that gets the Achievement can claim it in the Thread! OUR AVATAR In atlantica we can pick one of 7 characters, these are quite cool looking and different, here are our picks, you all can vote on which we should make so we can start when someone finishes the download first. Flame Sword extra Damage Good Stat: Lightning Spear extra damage Good Stat: Freezing Axe Paralyzes targets Good Stat: Silence Locks magic skills Good Stat: Blessing of Life heal Good Stat: You can Play by Downloading the Client and sharing our account, or you can play by following the Thread and giving your opinion and ideas.

Even though I wont myself play this I'm not multiplayer guy that much but as I strongly support this thing inside my mind I'll say that Listen Bellsouth Minion. Long range chacters will in theory at least easy to level up because you can run away easier and still do damage.

That's the plus side of long range even though in end game it will probably be so that melee chacters will do more damage but long range chacters will still be able to be away from actual battle. But basically, choose cannon, bow or gun people! I'm gonna go with gun. Based on nothing more than what I see here. I'll get to downloading the game sooner or later. I'll start downloading this week, but I can't say for sure yet how long it will take after that for me to get playing.

I would be ok going Gun too if everybody is onboard, but Axe's Freezin skill seems highly praised. I'm going to vote for Bows, because I just love the idea of silencing mages. In other words, shooting them in the throat. Do note that if your main character dies in Atlantica, your team is defeated, so putting yourself in the rear rank is a good idea.

You can still do this with a melee character, but who wants to play a swordsman in the third rank? Wouldn't suggest all-range, though. It's a tactical game, so you'll need melees in the front rank to soak damage, since range characters are pretty weak at that. Can't kite either, since all battles shift to a tactical grid once they begin. But as there doesn't seem to pure mage type chacter offensive magic I mean! Or is it only for enemies or just certain classes?

I would myself say that go for guns or bows as it seems that guns do good damage and bows are useful against mages. And basically I would say that both mages and meelee fighters can cause lots of damage, so it would be good take care of them first. Archers all kind can be irritating though and you can shoot them with your bullets and arrows too! And what is going to be your chacter sex and name? This seems to be quite interesting and I will probably enjoy laughing at yo.. Don't laugh at me!

More enemies with lots of armor or more with magic? If the former, go with guns, if the latter, bow. Everybody has skills and some form of magical attacks, Staff users though, are move towards healing magic, which as far as i know, it's exclusive to those types of characters. A quick glide on the forums shows that Axe and Cannon are the "PvP" and "Quick Level" characters of choice, due to damage and skills i was looking toawrds cannon, but i liked Gun better In a while i'll bring some more details about the Cannon and Gun characters sorry about the Bow user but form what i've seen the silence skill isnt really all kick ass as i would like to be, all you need is a monk or a "Green magic" type unit to get in the clear.

I'll post comparisons between Cannon and Gun so we can make the final call in a minute or two, keep giving ideas! The gun's long range ability inflicts damage to 3 enemies in a straight line. Piercing damage Power Rate: Plus, we can get archers as Mercenaries So, if everyone is Ok, we're going with Gun, right? As someone who's played this game but probably won't participate in this, if you go gun, be sure to get another gunner merc, IMO. The "piercing" quality isn't anti-armor, it is a poor translation way of saying that gunners hit everyone in a row, from front to back.

This is nice, because they're the only people that can hit third row mages generally without taking out the front, but the damage is severely reduced for every enemy behind the first. Archers tend to do more damage to their primary in my experience, but they only hit one enemy. Line-fighters like spearmen and gunners really shine in groups or pairs however, my current party is a staff main, 3 spearmen, 2 gunners and a monk, and linear blitzing is absolutely awesome. If im not mistaken we can only hire Sword's as mercs in the beggining We also can share ideas about how to level up, what sort of gear we should look, if we should fish or create itens You cna download the client as a 2 part direct-download so you can use programs like Flashget or using several download mirrors, or a torrent file, and there is even a Downloader provided on the site itself that allows you to pause the download.

Starter mercs are sword, spear, gun, and archer. Shamans at level We just need to recruit DFM to write an epic metastory and Arhra to attempt the incredibly difficult parts over and over for hours on end, while I make smartass comments about the things that happen in the game. I'm voting for gun main and a sword merc too. I haven't really looked into the game much don't have time at the moment but when I get a chance I'll download the client!

Or maybe a rotation so that when it's someone's turn they'll be able to prepare? I also find it kinda funny that Atlantica was picked. To anyone who is insterested: I was going to use Spoiler2 tags to hide these they are big but i dont want to get warned We have our Gun.

I picked Female, becaus, as you can see Also i tried to customized the character very few options So i ended up Nariko-ing our Character!! I picked the name, because, since i wouldnt be able to please everyone, i just went for the displease everyone angle.

An angel greets us at the Tutorial stage, where she gives us our first Quest. We get out to the world There is a small arrow following us. ANd it's pointing to the opposite direction!! Well, that's our quest guide.

You see, it points you towards your quest goal! Well, let me tell you. I run a Sempron 1. Im right under mininal spec.

So i had to go in game you cant do it from outside and change the settings to the all mininal req I personally dont mind playing this way So, out of 5 graphic seetings, im running on 2. Now he gives me these options of who i can hire! And ofcourse, that's a major game decision, so you all have to pitch in.

All mercenaries come with skills of their own that are the same that our NuklearGun Nookie for petname: D could have on that class. So, we have the Archer who is a sniper, the Swordsman who is a tank and debuffer breaks shields and the Lance who just seems really brutal, and the Gunner who is just a copy of our main char.

So who is going to be guys? Also, if you want to play this but dont want to download the client, here are some important info for future decisions. A'la Diablo, itens break. Refining makes them stronger and more durable Enchant: Might be very important but risky. It allow us to improve our own weapons! We have 19 hours left. I dont know what this is And we have our first Actions, we can get a lot more by leveling up.. If you want to play, download and install the client, and PM me to get the account.

If you want to participate with us but dont want to actually play the game, just pitch in your ideas and opinions and follow the gameplay Also, i would like to play a little more today, maybe test a few battles Our very own skill "Wild Shot" is there too If you want to participate with us but dont want to actually play the game, just pitch in your ideas and opinions and follow the gameplay That will be me, yar.

What a great idea, isn't it? That will be me, yar. So, this is what the score is looking like we have: Vote for the spear frontline as they seem to have enough vitality while loading up on the killiness. We all know dead men don't fight back! Undead guy is a dead guy. I bet you will download a mod where men will also have boobies. Man boobies, you sure feel disgusted now. Also, stop poking your computer's screen, it's getting dirty. Okay, I tried it out made a character on another server to see how the game was like.

I suggest all of the people planning on playing to do the same. Battles take a little bit to get used the action points, mostly but it's pretty fun. So, if anyone wants the password to play during the weekend, let me know ok? So far we will be Getting 2 spears unless more people ask otherwise. I think we should get a melee character to aid us.

How about swordsman x1 and spearman x1, so we get the feel to both and know better in the future which kind to hire more. I plan on starting my download this weekend. Can't be sure when it will be finished. I plan to participate in this, but I also plan to create my own character to see for myself from start to finish what the game is like. So far we will be Getting 2 spears unless more people ask otherwise But we can't make a ragtag bunch of misfits with two people using the same weapon!

I suggest one Sword, one Spear! Me thinks i did a booboo You can totally blame my mouse for the first two Here we are killing bambi and his family I promisse, if i get a chance i'll get a sword guy and any of you can jump in there and exchange them if you like just dont blow our money all away! BUT there is an Upside Spears attack 2 enemies in a row and combo like crazy! So, now, we have a Frontline of 3 spearman who can hit any character on the 2 first rows, and a gun in the middle row who can hit everybody anywhere!

It seems a fairly good start. And soon enough we will be able to get Shamans who also heal. This could make our entire party into a tank. Also, all our mercenaries use the same kind of Equip, so, i dunno So, there are a couple things to notice from my first gameplay session.. Already got Lvl 8 and 5k in cash. Plus, a new Rifle and a few item boxes item boxes gives us random items and upgrade crystals.

So, before i keep going further ahead I alread won 7 levels but i havent upgraded anything on my own. Mercenaries also level up, right? Maybe we could go full attack with the main character? Ok, so, I played a bit and I've no idea where are the "stats" or equivalent so even if I wanted to screw the characters up, I couldn't. I say we go for a character who excells in support and, well gunnery but who can also handle her own if it comes to that.

So a well balanced character. But if you decide to do something different, I don't mind either. As for the spearmen, well just make them strong. That's what they're for, aren't they? These potions costs 1 point each, i got for. THey raise our stats. But the raising is random. So, since there is no way to control it, i just used it.

Equipament boxes are great, they give you 1 piece of basic equip. So i used them up and now our entire team has armor and weapons! If you play and get more of these, Open up if you think we need. If you see that we dont need, sell the boxes. Following what you guys asked, im going to get a Sword guy. Put im in the front. Our team is starting to shaping up! It's going to be Blunt and Direct now, but on the next team update i vote we get a Healer in the party Such ugly and cluncky design So you always know when someone if overpricing anything, and it encourages people to go under rate price so they can sell, and some of then really do that!

We use our Skill points to get those Just send someone a ingame e-mail, being polite, and ask to learn. They add you as friend and simply teach you a new skill level! Since skill levels go from 0 to , this is absolutly fantastic and totally makes people interact! Plus, you can raise your skills while you heal just press X to sit which i really like. So, now we have a full fledge team, and im going to get some more levels and loot, and also im trying to learn how to craft stuff What skills should we learn?

Should we craft for ouselves or just to sell? I wont play untill sunday now, so all time slots are free for grabs. Also, if you want to play, download the client and ask me or Ryong for the Account.

Or just pitch in here. Keep the thread updated guys. Well I'm in the process of downloading now, shouldn't take long. I think we should assemble our team as much as possible as we would like it to be later on so we can start leveling up the mercenaries now. A healer is a must for when things get serious. Now we can auto-collect the loot of all fallen enemies in battle, just press X during battle we now have a Sword and im on a quest that will give us a Viking, i plan on selling that item as the Viking is not ver praised Also, a Shaman costs 10k to hire You can only buy Low to Mid gear.

So skills are a must. Crystal and Ring skills seemed to be the most praised. Sword and Lance cant hit them without using skills. Only magic and ranged attacks reach flying enemies. So, always keep a scroll with out Sword guy he is the tank When I play, I'll be mostly just killing things. Don't expect me to do much more than that: He's twice the level of hell soldiers. Yes my friends, you have read right, Bambi is stronger than a minion of hell. I'm gonna make me my own account just to dick around and get a feel for the game.

Don't count me in just yet. I wanna have some experience first. It does look real fun though. It's actually pretty awesome! Few things for you guys who want to play in the future. The game is made in a way that if you dont have a mentor before lvl 30, and apprentices after level 30, thigs are more difficult. The same goes to joining a guild.

Also, you can share info on monsters you've met. I expend all the time i wasp layng trading info with people.

The thing is that each time you give someone something, you win something else in return, Be it stamina, power, cash, xp, or mentoring points. So everybody wants to be your friend! The more info you have on a monster even those you haven faced yet the easier they are to defeat and the more XP you get! Also, if you party with someone, you can both share Xp and loot no matter where you two are. So i crafted them.

To craft you need to fight to get "Workload". I have the points to BE level 2, but i need to "learn" the next level. So i can purchse from an expecific NPC that skill level, or someone can just teach me. I asked, someone teach me, i won 6 pieces or armor, made 2 friends, got a master, info on 6 new monsters and a Xp boost in the process.

Now, i went for Enchant menu. To enchant you need 2 identical itens and a X number of Enchant stones they come easy, we have a bunch put them on the enchant menu Upgraded the whole party, put everything else on sale under the rate value.

Dont forget to update this thread with Screenshots guys http: So, okay, you've made friends. Now we'll have to fake acting like you when we play. This won't end well with ease. I now have the account info and the game installed. I wont be taking any timeslots at the moment though. Man is this thing a bitch to install. I'll be playing it for a bit today. Okay, I play for 15 minutes and someone else tries to connect, DC'ing me. I'm assuming I did the same to them by mistake before.

I'll PM one of you when I get the client downloaded. As for how much I'll do, I'll probably just grind or something until I've figured out exactly how the game works and all that.

Are there any big penalties for dying? I wouldn't want to screw up what's been done so far. That was me, but i thought it was actually my connection that DC'ed me, im off now and wont pick it up again untill over midnight today, so go ahead!!

We are now on a guild. Because we need, actually. Guild gives us quests, extra XP, communication, itens and options The good news is that i was accepted on one of the Top 5 guilds in the whole server and it was number 1 for some time From time to time we get extra XP thanks to our City size.

Our guild owns Beijing, so we can Teleport to that city at any time for free, just go to the communications tab and pick Guild. You'll see the option "Go to town" Later own we just might change guilds or make our own if it's profitable for us. You will also see several NP'c roaming the world If you do, you can get rare itens, and the city guild gets stronger too Rings are highly valuable, but they are hard to make If you find were we can get these If you find a mob that drops it, gather it.

Right now, our Sword Nookie's meatshield and our main lancer are both upgraded. We need new gear.


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